The Dark Knight

The Dark Knight

My own hard-surface and organic modeling practice project featuring the Batman design from the Arkham series.

3ds Max was my main program. I sculpted the organic, curvy parts using Mudbox, which were then retopologized using TopoGun. The unwrapping of all textured elements were done with Unfold 3d. Substance Painter was used to add the edge and dust detail on the model. V-Ray materials were used, and the scenes were rendered using V-Ray. Final post-processing was done in Photoshop.